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Text File  |  1995-08-05  |  226 b   |  10 lines

  1. on exitFrame
  2.   if rollOver(4) then
  3.     puppetSprite(4, 1)
  4.     set the castNum of sprite 4 to the number of cast "intro"
  5.   else
  6.     set the castNum of sprite 4 to the number of cast "intro2"
  7.     puppetSprite(4, 0)
  8.   end if
  9. end
  10.